AI Insights · Timothy · October 2025
Top Pirate Games Performance in the US: Q3 2025
Explore the performance of the top pirate games in the US during Q3 2025, with insights into downloads, revenue, and active users.
In the third quarter of 2025, pirate-themed games continued to capture the attention of mobile gamers in the United States. Here's a closer look at the performance of the top five pirate games on a unified platform, based on data from Sensor Tower.
Sea of Conquest: Pirate War from FunPlus International AG saw fluctuating weekly revenue, peaking at around $254K in early July. Downloads showed an initial upward trend, reaching over 14K in mid-July, but declined to about 8K by the end of September. Active users spiked to over 26K in late July before dropping significantly to approximately 5.5K by the quarter's end.
Pirates of the Caribbean : ToW by JOYCITY Corp maintained a steady revenue stream, peaking at around $76K in late August. Downloads remained low, with a sudden increase to over 23K in the last week of September. Active users were relatively stable, experiencing a notable increase to over 18K in the final week.
Pirate Kings™ by Playtika LTD had consistent weekly revenue, hovering around $22K to $39K. However, downloads were not reported during this period. Active users slightly declined, maintaining a small base of under 20 users throughout the quarter.
Lord of Seas from SPARKLER GAMES HONG KONG LIMITED experienced an increase in revenue, reaching approximately $22K in late September. Downloads were modest, with a peak of 588 in mid-September. Active users showed a downward trend, ending the quarter with just under 5K.
Finally, Bounty Bash by Limebolt Inc saw revenue grow steadily, reaching $18K at the end of September. Downloads decreased from around 3.7K in early July to about 1.5K by the quarter's close.
These insights provide a snapshot of the pirate games market in the US for Q3 2025. For more detailed analytics, visit Sensor Tower.